That’s where I got the script I used from. You can find his discussion and a link to the demo here. I’d like to give a big thank you to LoneWolfDon on the RPG Maker forums for his demo of region controlled events. Make sure this event runs as either an Auto Run event or a Parallel Process if you have another event going on at the same time as this one (which I do). Under Else, I said to play the BGM that normally plays in Storm Point. I used Play BGM, which is under Picture and Sounds, and selected the music I wanted whenever the Player stepped into the Grove. Click OK, then fill in what you want to happen when the Player is in that region. RPG Maker VX Ace Update your menu with this special script, it adds all sorts of things. The number will be whatever region you used (so in this case, since I used Region 1, I have to use a 1). RMN Music Pack (free) Important Stat-ing It 2024 Scripts:: RPG Maker VX Ace:: Menu Systems. Now you’re going to type in $game_player.region_id = 1 as your script. Go to the fourth page, where you’ll find Script. Once the event is triggered, you’re going to use a conditional branch (that’s found under Flow Control, just like Loop from last time). You’ll notice that this is triggered only after the Lava Cavern Switch is turned on. Here’s the one I have for this particular case: A bit of research revealed that yes, it’s totally possible! Here’s how you do it.įirst, you need to set up the region you want the music to play in, like this.Īs you can see, I’ve made the Storm Point grove into Region 1. So this week I wanted to see if it was possible to tie the music into a map’s region. All of the groves in the game have the same music except the one in Storm Point since the Grove is part of Storm Point, it plays the town’s music. When I built Storm Point in Tears of the King, I built a magical grove attached to the city, rather like a park.
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